#pragma once
#include "DoSomethingInAllFiles.h"
class CuiDllNameToSame :
	public DoSomethingInAllFiles
{
public:
	CuiDllNameToSame();
	~CuiDllNameToSame();

	//void DeleteFunction(CString fileName, CString csFunction);
	virtual bool Do(CString fileName);
	virtual bool IsFileValid(CString fileName) override;
	void ChangeFuncToArchi(CString fileName);
	//bool FindBlankStartPos(int ids, int& idBlankStart, int& idBlankEnd);

	//vector<CString> m_csNewFileLines;
};
